It was a Saturday, a day like any other day. I was in a small town, and the boys had come to play. It was my destiny. It's what we needed to do. They were telling me. I'm telling you.* The Corsican Brothers came. They came to play. We led off with HeroQuest, which my wife had purchased for our family back in the early 90's, I guess. They were actually anxious to play what we've come to call Our Custom Game, but I persuaded them to try this game first to expose them to a new game system. The thing about playing with the Corsican Brothers, is that there is an actual playing time of about 15-20 minutes for every 2 hours dedicated to the proposition. It all begins with a brief explanation of the rules. Of course, that brief explanation is expanded into a lengthy discussion about various aspects of play and the rules because: "Why?" Moss was particularly interested in the spells used in the game and why the wizard got three sets and the elf only got one set, and ...